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Technology in Teaching

VR-empowered immersive learning for engineering geology education

Project Overview

Project Title

VR-empowered immersive learning for engineering geology education

Project Leader

Prof Gang Wang

School / Dept

SENG / CIVL

Project Duration

Jul 2018 - Aug 2020

Project Description

To enrich students’ onsite experience in geological and geotechnical education, three 360° VR-geological field trip videos will be produced and augmented with knowledge details and methods of assessment.

  • These VR videos will be edited to augment the level of details of knowledge delivery and assessment, including texts and images of the explanations of geological sites
  • Questions will be designed to stimulate, train and foster the observation ability and critical thinking of students during the virtual field trips such as they will be asked to document what has been observed.
  • Quizzes will be designed for self-assessment after the virtual field trips to examine whether the learning outcomes can be achieved and to refine and improve the efficiency of the VR videos.

Project Outcome

The project is still ongoing. Project outcomes will be updated upon project completion.

Status

Ongoing

Project Documents
(Only accessible by HKUST users)

Adaptation

Full Project

Augmented reality teaching and learning in a laboratory course

Project Overview

Project Title

Engaging undergraduate students in a high-school outreach initiative in life science

Project Leader

Dr Cindy Lam

School / Dept

SSCI / LIFS

Project Duration

Jan 2018 - Dec 2019

Project Description

Through the support of this TD project, an interactive AR mobile app will be developed first for LIFS3330, and later for other LIFS courses.

  • An interactive AR enabled mobile app will be developed with the following features to support the laboratory classes and field trips to intertidal mudflats and rocky shores in HK:
    • Field guide of the intertidal mudflats and rocky shores in HK
    • A database of species and marine organisms at different marine environments
    • Concept checking questions and case-study questions for field trips and laboratory sessions
    • Videos and other materials of the preserved marine species specimens in the lab to show the morphology, diversity, relationships to other groups of organisms, and ecology or the specimens
    • English learning resources to support lab report writing skills in marine biology.

Project Outcome

The project is still ongoing. Project outcomes will be updated upon project completion.

Status

Ongoing

Project Documents
(Only accessible by HKUST users)

Adaptation

Full Project

DESR (Data-Enabled Scalable Research) Lab - Incubator of Creative Learners and Hub of Transformation

Project Overview

Project Title

DESR (Data-Enabled Scalable Research) Lab - Incubator of Creative Learners and Hub of Transformation

Project Leader

Prof YH Wang

School / Dept

SENG / CIVL

Project Duration

Aug 2017 - Jan 2019

Project Description

The objectives of this TDG project include:

  1. To train students to become all-round leaders or inventors in the loT (internet of things) industry.
  2. To help students to gradually develop the sense of achievement, understand their self-value and establish the self-confidence throughout the learning and training process.
  3. To establish an optimized operation model to manage Makerspace and to promote technology entrepreneurial education in the HKUST.

Project Outcome

The project is still ongoing. Project outcomes will be updated upon project completion.

Status

Ongoing

Project Documents
(Only accessible by HKUST users)

Adaptation

Full Project

 

Creation a web-based learning platform for advanced Chinese Learners

Project Overview

Project Title

Creation a web-based learning platform for advanced Chinese Learners

Project Leader

Dr Shelia Liang

School / Dept

SHSS / CLE

Project Duration

Jan 2017 - Feb 2018

Project Description

This proposal aims to incorporate Technology Enhanced Language Learning (TELL) materials to enhance an advanced Chinese communication course (LANG 1127), designed for UST undergraduates of non-Chinese speaking backgrounds and exchange students who have learned Chinese for about 350 hours. We would like to create a learning platform where

  1. students can have ready access to language resources to support their autonomous learning;
  2. students are encouraged and required to take some responsibility of their own learning;
  3. increased collaboration between students, and between students and instructor, is made possible through the provision of adequate time and space for collaborative learning;
  4. teachers can regularly observe and review students’ progress, and offer timely feedback to individuals based on their language levels and needs.

Project Outcome

The project is still ongoing. Project outcomes will be updated upon project completion.

Status

Ongoing

Project Documents
(Only accessible by HKUST users)

Adaptation

Full Project

Writing across the disciplines: building self-paced online modules for senior undergraduates

Project Overview

Project Title

Writing across the disciplines: building self-paced online modules for senior undergraduates

Project Leader

Dr Claudia Wong

School / Dept

SHSS / CLE

Project Duration

Jul 2016 - Feb 2018

Project Description

The project aims at building a self-paced online course on academic writing will allow both language instructors and students to interact at different levels. Instructors can provide specific feedback on students’ activities and writing at the opportune moment where students are in genuine need of help. Students will benefit from taking this course as they can use their time more effectively by skipping modules they are already comfortable with while spending more time on activities and readings that they find useful. Since it is an online course, learners will enjoy autonomy in choosing the format and frequency of interaction according to their preference. (Rhode and Krishnamurthi, 2016). Currently, the plan is to pilot a module in the senior year Science UG English course; the project leader will teach this herself. Students will be asked to complete some activities online (L-C interactions) and some in class (L-I interactions) where they can get timely feedback about their work.

Project Outcome

The project is still ongoing. Project outcomes will be updated upon project completion.

Status

Ongoing

Project Documents
(Only accessible by HKUST users)

Adaptation

Full Project

Social Gaming Platform for COMP2711

Project Overview

Project Title

Social Gaming Platform for COMP2711

Project Leader

Dr Kenneth W T LEUNG

School / Dept

SENG / CSE

Project Duration

Jan 2017 - Dec 2018

Project Description

To tackle the traditional paper-based homework cheating problem, I propose to develop a social gaming platform for students not only to answer homework questions, but also to design their own questions for the course. Designing questions requires students to have a good understanding of the materials covered in class, and it allows students to learn the issues better. The goal of the social gaming platform is to help students to learn the topics and think about the learning outcomes of the course while designing their own questions, and also to create a large enough pool of questions to avoid cheating.

Project Outcome

The project is still ongoing. Project outcomes will be updated upon project completion.

Status

Ongoing

Project Documents
(Only accessible by HKUST users)

Adaptation

Full Project

Design and Assessment for MOOC and Its Smooth Relocation to Canvas

Project Overview

Project Title

Design and Assessment for MOOC and Its Smooth Relocation to Canvas

Project Leader

Prof S H Song

School / Dept

SENG / ECE

Project Duration

Jul 2016 - Jun 2018

Project Description

The project aims to:

  1. Understand the advantages, disadvantages, and challenges of online assessment.
  2. Improve the assessment for online exercises and simulations, especially Matlab-based and system-level simulations.
  3. Disseminate our experience in online assessment to faculty at HKUST.
  4. Relocate the material developed for MOOC back to Canvas for use in physical class on campus.
  5. Develop a department/school/university level Matlab learning/teaching platform.

Project Outcome

The project is still ongoing. Project outcomes will be updated upon project completion.

Status

Ongoing

Project Documents
(Only accessible by HKUST users)

Adaptation

Full Project

Adaptive Learning in Stochastic Modeling (MATH3425)

Project Overview

Project Title

Adaptive Learning in Stochastic Modeling (MATH3425)

Project Leader

Prof Kani Chen

School / Dept

SSCI / MATH

Project Duration

Sep 2016 - Jun 2018

Project Description

The project aims to implement an adaptive learning algorithm in the course “stochastic modeling” (MATH3425), which I have been teaching in the past ten years. MATH3425 has been a very popular undergraduate course. It is also a required course for statistics major in the Department of Mathematics.  Based on my teaching experience, I propose to establish an adaptive learning system that aims to increase the students’ learning efficiency. Such a system can be expanded to other courses.

Project Outcome

The project is still ongoing. Project outcomes will be updated upon project completion.

Status

Ongoing

Project Documents
(Only accessible by HKUST users)

Adaptation

Full Project

Weaving a Knowledege Web with Technology

Project Overview

Project Title

Weaving a Knowledege Web with Technology

Project Leader

Dr Brahim Bensaou and Dr Cindy Xin Li

School / Dept

SENG / CSE

Project Duration

Jan 2016 - Jun 2017

Project Description

The project aims to implement the integrated web portal and software that enable the interconnection of teaching material around the knowledge points. Hub nodes in the knowledge web are knowledge points, and they are all cross-referenced with satellite nodes of related teaching materials. The tool will also further facilitate personalized teaching by allowing instructors to track statistically the knowledge points that seems to be the most difficult to comprehend. It will also provide an enhanced interactive learning community.

Project Outcome

The deliverables (mainly in software online portal formats) that were achieved so far sets its target user as course instructors, and provides them with a set of modules including:

- Asset management: essentially an online file system allowing the management of course related files

- Snippet management: allows segmenting and tagging teaching materials, assoicating them with knowledge points. A single set of note, or lecture video can contain multiple tags

- Knowledge graph builder: allows creating, deleting, and viewing a list of knowledge points for a course. It works with the previous two to associate tagged teaching materials to knowledge points. It weaves a virtual knowledge web

- Personalized teaching tool: Once the knowledge web is created, instructor can create pre-defined 'threads' in the knowledge web to guide students to learn and review certain sets of course materials on a personal need. It is still in its trial stage, since this tool needs to work with the student portal

Status

Completed

Project Documents
(Only accessible by HKUST users)

Adaptation

Full Project

Development and Testing of Pause and Replay Technology in Learning (PARTL) in Engineering Design

Project Overview

Project Title

Development and Testing of Pause and Replay Technology in Learning (PARTL) in Engineering Design

Project Leader

Prof David Lam

School / Dept

SENG / MAE

Project Duration

Jan 2016 - Dec 2016

Project Description

The project aims to develop a set of skill-specific PARTL (Pause and Replay Technology in Learning) videos to fill the learning gap that caused by mass tutorials in which students' individual learning pace cannot be accomodated. With the PARTL videos, students can paused when they needs time to think and replay if they do not understand any concept.

Project Outcome

  • Develop a video template suitable for problem solving engineering tutorials.
  • Produce a series of videos that corresponds to the course’s structure.
  • Administer videos and collect interaction data from students.
  • Analyze data from student video interaction.
  • Obtain student feedback

Status

Completed

Project Documents
(Only accessible by HKUST users)

Adaptation

Full Project

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