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- 3D Visualization and Simulation of Structures using Finite Element Analysis for Teaching
- A Further Application of Metabolic Pathways Interaction Software
- A Learning-by-Example Learning Module for Programming Courses
- Adaptation of HAZOP Study Module to include New Case Studies
- Adapting Gong for LANG208
- Adaption of Podcasting Techniques for a Postgraduate Computer Science Course
- Adaptive Learning in Stochastic Modeling (MATH3425)
- Adopting Computer Algebra Systems in Engineering Education: Curriculum and Assessment Issues
- Adopting a Secure Online Assessment System in a Business Statistics Course
- Advanced Interactive Software Tool for the Design of Pharmaceutical Products and Processes
- All-Round Development of Science Students through Mini-Lecture Series
- All-round Development of Sciences Students through Project Courses
- An Adaptation of "All-round Development of Science Students through Project Courses" in Biological Sciences and Science Education Program
- An Experiential Extension of IELM2100: a controlled parallel trial
- An Integrated and Cyber-based Approach to Biotechnology
- An Interactive Software Tool for the Design of Pharmaceutical Products and Processes
- An automated platform for quantitative student assessment
- An extended controlled parallel study of IELM2100S and IELM2100E with a longitudinal follow-up study of graduates from the IELM2100S/E in 2016, 2017, 2018 and 2019
- Application of Building Information Modeling Technology and Blended Learning Technique for Teaching Civil Engineering Drawing
- Application of Excel VBA to Problem Solving in Core Subjects in Chemical Engineering
- Assessment Strategies in Problem-based Learning
- Assessment in Large Classes through a Secure Online Assessment System
- Assessment of Presentation using Posters with Peer-Evaluation
- Augmented reality teaching and learning in a laboratory course
- Authentic Design Experiences in a Capstone Design Course for Engineering Identity Development
- Automatic Indexing of Lecture Recordings
- Biochemical Basis of Parkinson’s Disease & the Therapy
- Bioinformatics in Bioengineering: Direct Experience with Interactive Learning
- Blended learning – a summer course of “the science of gastronomy” for HKUST students
- Bring a Molecular Cell Biology Laboratory into the Classroom of HKUST – part 1
- Bringing Chemistry to Life in Common Core Chemistry Course
- Buildup of the Missing Link between Teaching and Learning in "General Chemistry – I"
- Case teaching and learning for Social Science and Public Policy Education
- Chinese Character Writing Practice
- Community heritage and food process technology project: Oral history, salt production, Hakka food tradition and experiential learning in Yimtintsai Village, Sai Kung
- Creating a Chinese Version of Interactive 3D Animation Prototype of the Life Cycle of ACh
- Creating an Interactive 3D Animation Prototype of the Life cycle of ACh for the Biochemistry Major Students
- Creation a web-based learning platform for advanced Chinese Learners
- DESR (Data-Enabled Scalable Research) Lab - Incubator of Creative Learners and Hub of Transformation
- Delivering Quality Outcome-based Final Year Projects in the New Four-Year Civil Engineering Undergraduate Curriculum
- Demonstrations in Introductory Electromagnetism and Modern Physics Course (PHYS013)
- Demonstrations in Introductory Mechanics and their Recording by Video-tapes
- Design and Assessment for MOOC and Its Smooth Relocation to Canvas
- Design and Development of LMES-Based Course Web Sites for IT Courses
- Developing Business Case Studies on Cross-Border Mergers and Acquisitions in China
- Developing Business Scenerios for Learning Abstract Probability Concepts
- Developing Demo/Teaching Kits Based on Departmental Research Strength
- Developing Visual Tools for Crystal Structures and Reciprocal Lattice
- Developing a Web-enabled Innovative Learning Outcome Assessment System for Final Year Projects in the Department of Civil and Environmental Engineering
- Developing an Experiential Common Core Course in Creative Sound Design
- Developing the School-based Student Self Accessing Practice Test Sites with New OBA elements (Renewal)
- Development and Implementation of an Integrated and Multi-media-enhanced On-line Study-station for "Physical Chemistry" and Its Interfacing Programs
- Development and Testing of Pause and Replay Technology in Learning (PARTL) in Engineering Design
- Development of Experiential Learning in Electric Vehicle
- Development of Interactive Assessment Platform for General Physics Courses
- Development of Learning Materials to Support the Sustainability Education Initiative at HKUST and Related Assessment Innovation
- Development of Lecture-Demonstration Interactive Approach for Engineering Dynamics Teaching/Learning Using Wireless MEMS-based Motion Sensors
- Development of Lecture-Demonstration Interactive Approach for Solid Mechanics Teaching/Learning
- Development of Mathematics Modules for enhancing students' engineering problem solving skills
- Development of a Computer-Aided Marking System and Learner Reference for Language Teaching and Learning
- Development of a New Assessment Method for CBME Laboratory
- Development of a New Physics Demonstration Facility and Renovation of General Physics III (modern physics) Laboratory
- Development of a New Tool Kit for Assessing Intended Learning Outcomes in Signature Courses
- Development of an Assessment Scheme for a Student Design Project/Competitions Course
- Development of an experiential course "Using movie to teach science"
- Development of the Visualization and Simulation Models in Material Technology and Failures Related Courses
- Discovery-Based Functional Genomics Laboratory for Biology Program
- Dynamic Interactive Software to Enhance Understanding of Animal Cell Metabolism For Recombinant Protein Production
- ESCE500 Introductory Environmental Chemistry & Microbiology
- Effective Learning of Physics
- Effectiveness of Using Different Teaching Tools for Classroom Teaching
- Eliminating Teaching and Learning Barriers for Improved Learning Outcomes in a Class with Students of Diverse Academic Backgrounds by Employing a Student-Centered Problem-Based Teaching and Learning Method
- Engaging undergraduate students in a high-school outreach initiative in life science
- Enhanced Student Learning in Civil Engineering Courses Using CAS Calculators
- Enhanced Teaching and Learning of Civil Engineering Drafting Using Multimedia Tools
- Enhancing Learning through Online Audio Communication
- Enhancing Reflective Thinking in Big Classes
- Enhancing Students’ Learning with Interactive Demonstrations
- Enhancing Task-Based Language Learning and Teaching with Mobile Devices
- Enhancing students' self-efficacy through inquiry-based assessment techniques
- Enhancing the Experiential Aspects of COMP4441 Computer Music
- Enhancing the Teaching and Learning of Business Ethics by Building up an Online Collection of High Quality Student-generated Projects
- Enrichment Program for Biology Students
- Environmental Economics and Policy Clinic
- Establishing an Assessment Reporting System for Undergraduate Programs
- Ethics Education among HKUST Business School Undergraduate
- Experiential Learning in Aerospace Engineering: Development of an Interactive Online Gaming Platform to Improve Student Understanding of Aircraft Performance and Design
- Extending GONG to Enable Audio Podcasting for Teacher/Learner Communication
- Extending Gong for the Support of Teaching Speech Recognition
- Extending an Educational Game to Improve Time Management Skills of Students
- Extension of HAZOP Study Animated Module to Incorporate Prioritization of HAZOP Actions
- Extension of Safety Education to Industrial Chemical Plant Safety by Anlysis of Process and Instrument Diagrams (P and ID) integrated with a HAZOP (Hazard and Operability) Methodology and Industrial Case Studies
- Flipping the Classroom with iPad
- From Ideas to Action: Planning for sustainable CSR
- Further Application of Metabolic Pathways Interaction Including Further Environmental Applications
- Group Project Assessment - Ensuring Grading Fairness and Effective Implementation for Educational Merit
- HILOCS – Highly Interactive Learning Objects for Computer Science
- Hanyu Pinyin On-line
- Heuristics for Work Plan Preparation, Particularly Strengthening the Link between Experimental Procedures and Risk Assessment/HAZOP and Interpretation of Material Safety Data Sheets (MSDS)
- Improving Time Management for Students through the Use of an Educational Game
- Innovation in Mathematics Support through a Blended-Learning Approach
- Innovative and Active Overhaul of SOSC111
- Interactive Learning Objects for Learning Languages
- Interactive Teaching for Visualizing Microscopic Actions in Semiconductor Devices
- Intercultural Skills Development among HKUST Business School Undergraduate: A Longitudinal Investigation
- Introduction to Neurobiology: Interactive 3D Animation Prototype Development of Cranial Nerves
- Knowledge Transfer and Reuse in Group Project Work
- LANG 201 Business Communication: a Simulated Interactive On-line Business Environment (Virtual Office) for Developing Business Communication Skills
- Leadership Development for Engineering Students
- Learning Embedded System Design through the Anatomy of a Smart Phone and Hands-on Experience of Implementing Real-Life Applications
- Learning Knowledge Application in the Real World: Coursework as a Platform for Students to Collaborate with Practitioners
- Learning modules for sustainability education
- Lecture PODcasting: Enhancing course materials through recorded MP3 audio of lectures for portable MP3 players
- Less Mathematics Anxiety and More Engineering: the Integration of Graphing Calculators with Computer Algebra Systems (GCCAS) in Engineering Courses
- Making Capstone Experience towards Knowledge Sharing Business Cases for Student Learning
- Modification on the Scanning Electron Microscopy (SEM) Project for MSc Program in Material Science
- Motivating Student's Interest in Earthquake Engineering via Reverse Experiential Learning
- Multimedia Teaching Development for Introductory Physics Courses
- Multimedia Teaching Development for Physics Course
- On the Usefulness of Personality Profile in Effective Group Functioning
- On-line Interactive Virtual Labs for CBME, BIEN, CIVL and MECH Classes
- Online Approach to Introduction to Biochemistry
- Online C Programming Learning Suite
- Online Virtual Soil Lab
- Online Virtual Soil Lab II
- Peer Review of Biology Final Year Projects-A Platform for the Development of Critical Thinking
- Pilot Courses for Science General Education in the Four-Year University Curriculum
- Pilot Implementation of an Interactive Homework System for Common Core Level Mathematics Courses at HKUST
- Plagiarism Detection for Programming and Natural Languages
- Practical humanities: Independent filmmaking as experiential learning in film studies
- Production of Advanced Illustrative Animations of Finite Element Simulation for Teaching in Structural Mechanics and Stress Analysis Courses
- Promoting Active Learning through Just-in-time-teaching and Peer Interaction
- Promoting entrepreneurship education across disciplines
- Reinvent CIVL1140 with Flipped Classrooms and Team-based Experimental Learning
- Revolutionizing Dynamics Teaching and Learning with Interactive Symbolic Computation Tools
- Scanning Electron Microscopy for Materials Science via the Internet
- Science Education with Case Method - a pilot project to develop cases in life sciences
- Social Gaming Platform for COMP2711
- Spreadsheet Engineering - The Application of Excel's Macro Programming Language, (Visual Basic for Applications) to Core Courses within Chemical Engineering
- Stimulating Student Learning through Community Engagement: Fieldwork Participation as Learning Process
- Stimulating Students' Interest in Business Subjects Through Problem-Based Learning
- Stimulation on Learning Interests and Enhancement of Learning Outcomes in Probability/Statistics and Programming Skills with HKUST-Related Examples
- Student Research and Writing Advisory Tutorials: a multi-faculty TD Pilot Project
- Student Research and Writing Advisory Tutorials: a multi-faculty TD Project
- Student Self Accessing Practice Test Sites
- Student Self Accessment Project with OBE Element
- Teaching Enhancement using Physical Models and Short Video Clips
- Teaching Mathematical Reasoning and Problem Solving Skills for Calculus
- Teaching a Second Programming Language Using the Emporium Model
- Team-based Supplemental Instruction in an Engineering Course on Grand Challenges
- Teamwork Development Across the Chemical and Biomolecular Engineering Curriculum
- The Development and Use of General and Discipline Specific Problem Sets to Enhance the Achievement of Learning Outcomes in the Course “Introduction to Computing with Excel VBA” and Development of Assessment Methodologies for Engineering Programming Skills
- The HKUST Igniters Pilot Study
- The Language of Business Cases
- The Language of Chinese Business Cases
- To Develop a HAZOP Study Teaching Module
- Understanding Bioinformatics: Direct Experience with Interactive Learning
- Understanding the Practical Consequences of Metabolic Interactions Using Computer Simulations
- Underwater Robot Community Engagement Project
- Using Peer Mentoring to Help Students Learn in a Large Class
- Using Scenario Analysis, Reflective and Social Communication Approaches for Teaching Debating Skills to Improve Students’ Critical Thinking
- Using the Internet and Wireless Technologies to Achieve Interactive Delivery of Lectures
- VR-empowered immersive learning for engineering geology education
- Virtual introduction to Biomoledules and their metabolic intermediates
- Weaving a Knowledege Web with Technology
- Web-based Interactive Tool for Visualization of Structural Analysis with Finite Element Simulation
- Who we are in global Hong Kong: Independent research of self, community and identity
- Writing across the disciplines: building self-paced online modules for senior undergraduates
- ‘Flipping the Classroom’: Teaching a New Course Using the Blended Learning Approach
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